Stuff - mainly geek, a little diabetes, some rant. Possibly all three in the same post. Basically anything I find interesting and/or worth sharing.
These are my personal views, unless I've been hacked.
In the normal course of events, a call to a generic method needs to have its type resolved at compile time. For example, consider this class and method:
class TypeWriter
{ publicvoid WriteType<T>(TextWriter target)
{
target.WriteLine("T is {0}", typeof(T));
}
}
This generic method needs to be called with its type parameter resolved at runtime, like this:
var typeWriter = new TypeWriter();
typeWriter.WriteType<Program>(Console.Out);
which gives this output:
But what do you do if you only discover the types at runtime so don't know the types at compile time? This commented code wouldn't compile because the variable assemblyType can't be resolved to a generic parameter:
foreach (var assemblyType in Assembly.GetExecutingAssembly().GetTypes())
{ // typeWriter.WriteType<assemblyType>(Console.Out);
}
This is where System.Reflection comes in. The MethodInfo class has a method MakeGenericMethod that takes an array of System.Type, substitutes the method's generic parameters for the arguments and returns a new MethodInfo instance. This new MethodInfo instance can then be invoked like any other. Here's how this looks in code:
foreach (var assemblyType in Assembly.GetExecutingAssembly().GetTypes())
{ // Get a handle on the method to call var method = typeof(TypeWriter).GetMethod("WriteType");
// Pass the type parameter(s) var genericMethod = method.MakeGenericMethod(assemblyType);
// Call the method on the TypeWriter instance, passing parameter(s)
genericMethod.Invoke(typeWriter, new[] { Console.Out });
}
During a talk at DevWeek 2014 I discovered the KeyedCollection<TKey,TItem> class. The class is in the System.Collections.ObjectModel namespace, and is an alternative to the Dictionary<TKey,TValue> for items where the key is embedded in the item itself. The following code sample shows where it pays dividends to use a KeyedCollection over a Dictionary.
The following program creates a dictionary of Person objects; it uses the Id of the Person as the key, and the person itself as the value:
Bearing in mind that this is a contrived example, there is a problem with this code; having to specify the key manually has lead to a typo (didn't you spot it?):
If the key to use for your collection item can be derived from the value, the KeyedCollection allows you to do that.
The KeyedCollection class is abstract, so you need to inherit from it. Having done so, you can override the GetKeyForItem method; this is the method that the framework calls to obtain the key of the item:
Items can then be added to the collection as you would any collection, either using the Add method, or an object initialiser as I've done here:
When retrieving an item, the KeyedCollection behaves like a Dictionary rather than a List, because you access items by their key rather that their position in the collection:
Every now and again a new framework class comes to my attention. At DevWeek I was attending a talk on Cryptography and an incidental part of the talk featured the BitConverter class. This is a class in the System namespace and has a bunch of static methods that convert to and from a byte array.
The ToString(byte[]) method was the one that I saw being used. It takes an array of bytes and converts each byte to its 2 character hexadecimal equivalent. This is an alternative to Base64 encoding and is arguably more human-friendly.
Other methods on the BitConverter class allow you to convert between a byte array and numerical types:
If you have some code that uses configuration from an app.config or web.config file, and you need to retrospectively write tests for it, there are several approaches you can take to get fake setting into your tests.
Given this code
using System; using System.Configuration; using System.IO;
namespace Demo
{ class Program
{ staticvoid Main(string[] args)
{ using (var writer = new StringWriter())
{ new SeasonWriter().WriteSeason(writer);
Console.WriteLine(writer);
Console.ReadLine();
}
}
}
publicclass SeasonWriter
{ publicvoid WriteSeason(TextWriter textWriter)
{ var month = ConfigurationManager.AppSettings["Month"]; switch (month)
{ case"January": case"February": case"December":
textWriter.Write("Winter"); break; case"March": case"April": case"May":
textWriter.Write("Spring"); break; case"June": case"July": case"August":
textWriter.Write("Summer"); break; case"September": case"October": case"November":
textWriter.Write("Autumn"); break; default: thrownew ConfigurationErrorsException("No setting defined for 'Month'."
+ Environment.NewLine
+ "Please add a setting to the .exe.config file under the section AppSettings."
+ Environment.NewLine
+ "For more info on the .exe.config file, follow this link "
+ "http://msdn.microsoft.com/en-us/library/vstudio/1fk1t1t0(v=vs.110).aspx");
}
}
}
}
In order to get tests around the SeasonWriter class, the AppSettings entry "Month" needs to be faked or abstracted. Some options are:
Create an app.config file in the test project
This is the most obvious starting point. Create a test project to contain the SeasonWriterTests file, with an app.config containing a "Month" entry:
namespace Demo.Test
{
[TestFixture] publicclass SeasonWriterTests
{
[Test] publicvoid WriteSeasonExpectWinter()
{ var writer = new StringWriter(); var target = new SeasonWriter();
target.WriteSeason(writer);
Assert.That(writer.ToString(), Is.EqualTo("Winter"));
}
}
}
This will allow the test to run, but will limit you to testing a single path through the code. It's also flaky, because your test depends on a magic string in a separate file.
Pass the configuration setting in
This solution is a refactor of the WriteSeason method, so it takes the config setting in as a string. This sounds like a clean fix, with benefits
the responsibility for getting that value has been handed off to the user of the method
the code is easier to test
However, there are downsides
the refactor is an untested change
there could be many users of this method, and each one would be responsible for getting the month value
the exception type in the WriteSeason method is no longer correct
Set the config value
The easiest way to fake an AppSettings value is just to set it in your test class. ConfigurationManager.AppSettings is just a NameValueCollection, and items can be written as well as read:
using NUnit.Framework; using System.IO; using System.Configuration;
var writer = new StringWriter(); var target = new SeasonWriter();
target.WriteSeason(writer);
Assert.That(writer.ToString(), Is.EqualTo(expectedSeason));
}
}
}
If you're regularly using a block of HTML elements consisting of opening tags and closing tags, you might want to employ the using pattern used by the framework's FormExtensions:
This is pretty straightforward; you need to create a class that implements IDisposable and render the opening tags in the constructor, and the closing tags in the Dispose method.
As an example I'll implement an HtmlHelper extension that renders a multi-column table with a header row containing the column titles specified, that will be rendered like this:
The first step is to create a static class for the extension method, and the extension method itself. This should be an extension method for the HtmlHelper object, and needs to return an instance of a class that implements IDisposable:
The HtmlHelper exposes a ViewContext, which has a Writer property; this is a TextWriter, and it's this object that stores the HTML that will be sent to the HttpResponse. The writer is the object that we need to pass our HTML string to. For this example, I also need the headers to render, so I've added a params parameter to the extension method:
The implementation of the disposable helper constructor builds and writes the table header, and the dispose method writes the closing tag:
The usage of the helper in the view can be changed to this:
This is a follow up post to my previous one on adding tests to legacy code, and shows several techniques for removing a dependency on a call to a static method. Once again, I make no apologies for the state of the resulting code; these techniques are each a pragmatic step towards getting legacy code under test so it can be refactored.
The code to test
The class to write tests for is intentionally simple; it has a single method that takes a string which is used to look up a value in a file, and modifies that string before returning it. Because of the dependency on a file, the code doesn't run from a unit test without that file being present.
The ConfigReader class also has a single method, that reads a value from a custom configuration file:
publicclass ConfigReader
{ publicstaticstring GetConfig(string setting)
{ using (var reader = File.OpenText("..\app.config"))
{ string line; while ((line = reader.ReadLine()) != null)
{ var elements = line.Split('='); if (elements[0] == setting)
{ return elements[1];
}
}
} returnnull;
}
}
Add virtual method
This is the technique that I highlighted in my original post. It involves creating a virtual method in the class under test, which in a production setting will delegate the call to the existing static method. In a test scenario though, it allows the class under test to be subclassed, and override the virtual method to return a dummy result.
Notes
This technique can only be used when the class under test is not sealed
It requires no changes to the static class
Steps to implement:
Class under test
Add a virtual method
Delegate the call to the static method to the new virtual method
Update calls to the static method to call the new method
This technique involves adding an instance method to the dependency class, and extracting its interface. A stub of this interface can then be passed to the class for testing.
Notes
This technique can only be used when the dependency class is not marked static
Steps to implement:
Dependency class
Add an instance method
Delegate from the instance method to static method
//2 var target = new Builder(configFileReader);
Assert.That(target.BuildString(""), Is.EqualTo("xxExpectedxx"));
}
}
Wrap static class
This technique is to create an instance class that delegates calls to the static class, but allows an interface to be specified for the calling class to use.
Notes
This technique does not require any change to the dependency class
Steps to implement:
Wrapper class
Create a new class with an instance method
Delegate from the instance method to the static methods
var target = new Builder();
Assert.That(target.BuildString(""), Is.EqualTo("xxExpectedxx"));
}
}
Any more?
One other technique is to use an advanced mocking framework that can stub static methods; unfortunately none of the free ones I know have this feature.
Can you think of any other techniques that I haven't covered? If so, please leave a comment and let me know.